Arda Adam Irmak
Game Design Portfolio
Salutations! I’m Arda Adam Irmak, a game and level designer whose objective is creating fun and unforgettable gameplay experiences through well thought out gameplay systems & mechanics. Bringing a smile to peoples faces is my passion!
I’m open to opportunities in a game design, level design or adjacent position. I also have experience in and am open to QA & narrative design roles!



Slip N’ Slime
Genre: Puzzle | Sokoban | Casual
Studio: Wild Magic Studio
Team Size: 10
Engine: Godot (C#)
My Contributions:
• Level Design & Direction
• Gameplay Mechanics Design
• Effects & Misc. Implementation


Genre: Horror | 1st Person | Narrative
Studio: Zonex Entertainment Studios
Team Size: 30
Engine: Unreal Engine 4 (C++)
My Contributions:
• Gameplay Mechanics Design
• Narrative Content Design
• Level Design


Genre: 2D Puzzle | Adventure Game
Studio: Aegis Studios
Team Size: 9
Engine: Unity (C#)
My Contributions:
• Game Design & Art Lead
• Production Lead
• Narrative Design

Intergalactic Education
Genre: Educational Game | Simulation
Studio: Intergalactic Education LLC
Team Size: 15
Engine: Unity (C#)
My Contributions:
• QA Feedback & Analysis
• Design Documentation & Design Support